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Creative Labs 3D Blaster Annihilator 2 Ultra specs:

Accelerator chip model

GeForce 2 GTS Ultra

Graphics memory amount

64MB

AGP support

1x, 2x and 4x

32-bit rendering

Yes

32-bit Z-buffer

Yes

APIs supported

Direct 3D, Open GL

RAMDAC speed

350 MHz

Core clock speed

250 MHz

Memory clock speed

466 MHz

Maximum graphics memory

64MB

Motion compensation in hardware

Yes

Maximum refresh rate at maximum resolution

75 hz

Maximum number of colors at maximum resolution

32-bit

Graphics memory type

DDR SDRAM

Maximum 3-D color depth supported

32-bit

Maximum z-buffer depth

32-bit

Hardware transform and lighting

Yes

Full-screen anti-aliasing

Yes

Trilinear MIP mapping

Yes

Anisotropic filtering

Yes

Palletized textures

No

Bump mapping (dot product)

Yes

Bump mapping (EMBM)

No

S3TC texture compression

Yes

Vertex blending

Yes

Digital flat-panel connector

No

Dual monitor support

No

Drivers available for Windows 3.x

No

Drivers available for Windows 95

Yes

Drivers available for Windows 98

Yes

Drivers available for Windows NT 3.5

No

Drivers available for Windows NT 4.0

Yes

Drivers available for Linux

Yes

Digital display support

No

OpenGL installable client driver for Windows ME

Yes

OpenGL installable client driver for Windows 2000

Yes

MPEG-2 decoder acceleration

No

Latest version of DirectX supported

Yes

Drivers available for Windows ME

Yes

Drivers available for Windows 2000

Yes

Color profiling software included

No

Accelerator chip manufacturer

NVIDIA

Video and DVD playback

Yes

TV tuner

No

Other hardware add-in options

No

Online technical support

Yes

Geometry processor

Yes

Supports hardware zoom (highest zoom factor)

No

OpenGL installable client driver for Windows 98

Yes

OpenGL installable client driver for WindowsNT 4.0

Yes

Drivers available for AutoCAD

No

Standard warranty

3 years

Toll-free technical support

No

Technical-support hours (eastern time)

7:00 am-9:00 pm daily

3D Game Performance: Descent 3: 16-bit color @ 1,024 x 768

45.8 fps

Accelerator can be overclocked

Yes

Memory can be overclocked

Yes

Connectors

VGA

Maximum 2D noninterlaced resolution

2,048 x 1,536

Maximum 3D noninterlaced resolution

1,920 x 1,440

Interface type tested

AGP

Separate texture memory

No

NTSC out

No

Trilinear filtered fill rates (megapixels/second)

1000

Rated memory bandwidth (GBps)

7.36

X,y scaling for video playback

Yes

Color space conversion, YUV to RGB

Yes

Accumulation buffer supported

No

Texture color depths supported

16-bit, 32-bit

3-D texture mapping

Yes

Video texture mapping

No

Refresh rate at 1,600 x 1,200

120 hz

Refresh rate at 1,280 x 1,024

170 hz

Refresh rate at 1,024 x 768

240 hz

Refresh rate at 800 x 600

240 hz

 

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